District 11 Division of Operations & Instruction
Visual Arts

Computer Art, Level 2 Art

Overview
Now morph the skills you learned in the beginning computer art course by digging deeper into graphics technology.  Some of the deeper skills to be gained in Adobe Photoshop, Illustrator, and other software programs are:  mesh layers, blending, channels, masking and advance layering. Earn your computer or art credit by drawing, painting, or collaging on the computer.

There is considerable research on the academic value of students receiving instruction in the Visual Arts. All District 11 art classes are taught by qualified art teachers. Students will learn the elements of art and principles of design. They will learn about art in relation to history, culture, and the community. They will also recognize and use the visual arts as a form of communication, and will critique works of art through analysis, assessment, and evaluation. Informal and formalized assessments of each student's level of mastery begin and continue throughout the course.

 

For Teachers
Prerequisite
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  • Standards

    Enduring Understandings - important ideas that students should carry with them years beyond the instruction received this year.

    Artists can communicate in an original and personal way.
    Artists know how to effectively use various art mediums.
    Artists know how to critique art.

    Standards I, III, V

    1. Students recognize and use the visual arts as a form of communication
    2. Students will have the ability to understand what evokes meaning in art.
    3. Students know and apply the use of tools, materials, techniques and processes
    4. Students will utilize various tools, materials, techniques and processes in works of art.
    5. Students critique works of art through analysis, assessment and evaluation.

    Essential Questions - most important “big picture” questions students should be able to answer after completing learning activities.

    • How do you use art to communicate?
    • What knowledge is necessary to communicate in art?
    • How do you make a piece of art original and personal?
    • What is the purpose of various tools, materials, techniques and processes?
    • How do you make knowledgeable decisions about tools, materials, techniques and processes?
    • What is the benefit of critiquing art?

International Society for Technology in Education (ISTE) Standards - What students should know and be able to do to learn effectively and live productively in an increasingly digital world …” 

1. Creativity and Innovation - Students demonstrate creative thinking, construct knowledge, and develop innovative products and processes using technology.  Students:
a. apply existing knowledge to generate new ideas, products, or processes.
b. create original works as a means of personal or group expression.
c. use models and simulations to explore complex systems and issues.
d. identify trends and forecast possibilities. 

 2.  Communication and Collaboration - Students use digital media and environments to communicate and work collaboratively, including at a distance, to support individual learning and contribute to the learning of others.  Students:
a. interact, collaborate, and publish with peers, experts or others employing a variety of digital
environments and media.
b. communicate information and ideas effectively to multiple audiences using a variety of media and formats.
c. develop cultural understanding and global awareness by engaging with learners of other cultures.
d. contribute to project teams to produce original works or solve problems. 

3.  Research and Information Fluency - Students apply digital tools to gather, evaluate, and use information.  Students: 
a.  plan strategies to guide inquiry.
b.   locate, organize, analyze, evaluate, synthesize, and ethically use information from a variety of sources and media.
c.   evaluate and select information sources and digital tools based on the appropriateness to specific tasks.
d.   process data and report results. 

4.  Critical Thinking, Problem-Solving & Decision-Making - Students use critical thinking skills to plan and conduct research, manage projects, solve problems and make informed decisions using appropriate digital tools and resources.  Students:
a.   identify and define authentic problems and significant questions for investigation.
b.  plan and manage activities to develop a solution or complete a project.
c.  collect and analyze data to identify solutions and/or make informed decisions.
d.  use multiple processes and diverse perspectives to explore alternative solutions. 

5.  Digital Citizenship - Students understand human, cultural, and societal issues related to technology and practice legal and ethical behavior.  Students:
a.  advocate and practice safe, legal, and responsible use of information and technology.
b.  exhibit a positive attitude toward using technology that supports collaboration, learning, and productivity.
c.  demonstrate personal responsibility for lifelong learning.
d.  exhibit leadership for digital citizenship. 

6. Technology Operations and Concepts - Students demonstrate a sound understanding of technology concepts, systems and operations.  Students:
a.   understand and use technology systems.
b.  select and use applications effectively and productively.
c.   troubleshoot systems and applications.
d.  transfer current knowledge to learning of new technologies.


Sample Units

District 11 Diamond Units/Lessons Overview - includes information about the purpose, goals and structure of these sample instructional units:

 


Parents

 

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